Sunday 27 October 2013

Monday 5 August 2013

E-sting break down process

Hello World,


Here is a break down of my e-sting entry for the e4 e-sting competition. I thought some people might be interested in the processes i go through to create something like this. Sharing is caring!

Anyway this wont be a heavy read so more pictures, yay! 


So everything pretty much starts out as a single sketch and it is perhaps the most important step, something quite rough that creates the basic direction you are going to go for. In my case i wanted to create something that was set in the future with spaceships, robots, nearby planets and all that good stuff.




I wanted to give an expressionless face on the cyborg to add an extra layer of mystery to it so she (the cyborg is female) could be thinking of anything. I kept wanting to achieve a Mona Lisa effect.  


So once the sketch has been established, it was time to make a concept shot based of off the sketch i did. I used Adobe Flash CS6.



I started with a rough sketch of the scene in Flash CS6




The cyborg was the next step.



I didn't like the look of the original spaceship sketch i made, so i re-designed it with a more angular approach. Straight lines, sharp edges and an overall bold look was the goal here. 



Finally the backgrounds were created in TVPaint Pro 10 and everything was put together to this:


Close planets/moons were added to emphasise the sci-fi feel of the shot. 


After some feedback i made slight changes to the cyborg to give her more feminine features:
Left: Early design. Centre and right: Refined hair, eyes and overall body shape. Other small changes included the arm patch taken out and soles add to the feet.


Now it was time to animate anything that needed animating. Once again, all animation was done with Flash using mostly hand drawn techniques combined with Flash symbols. 



Everything is broken down into layers.

Details of the inbetweening process.


Other details were designed such as the animated smoke from the back of the spaceship, dust clouds and a small radar terminal.









Now that everything had been designed and animated it was time to import everything into Adobe After Effects to composite everything together and add any other effects. 







<a href="http://imgur.com/mWKUNHZ"><img src="http://i.imgur.com/mWKUNHZ.gif?1" title="Hosted by imgur.com" /></a>
Here is a breakdown of the After Effects process. 



After this is done all thats left is to export! Here is the final outcome:






Hope you enjoyed this mini break down!